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Ensembyte
Ensembytev1.1.5
The coding app by Soumya Chakraborty
v1.1.5 Release · MIT License
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$git clone https://github.com/soumyachk101/Ensembyte.git

Architecture

  • Hydra Parallel Swarm
  • Effort Reasoning Slider
  • Shadow Git Checkpoints
  • 12 CLI Agent Providers
  • 26 Liquid Glass Themes

Engineering Journal

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  • Why We Chose Swift
  • Git Worktree Engine
  • Zero Telemetry Audit
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© 2026 Ensembyte. Built natively in Swift & Rust by Soumya Chakraborty. Free & Open Source under MIT.

MIT licensed·Built with Swift & Rust
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PrivacyPrivacy5 min read

Zero Telemetry, Full Privacy

SC
Soumya Chakraborty
Creator of Ensembyte
June 18, 2026
Zero Telemetry, Full Privacy
“Ensembyte does not have accounts, telemetry endpoints, or proxy servers. Your prompts, code diffs, and session history stay 100% on your local machine.”

When coding with AI, everything you submit is proprietary. Your codebase, system architecture, database credentials, and algorithmic IP pass through your editor. Many commercial AI tools proxy your requests through their own cloud servers, logging prompts and diffs.

The No-Middleman Architecture

Ensembyte was built from day one on a zero-telemetry mandate. There are no tracking scripts, no Google Analytics, no PostHog, and no crash report phoning home. When you use Claude or Codex, Ensembyte talks directly to your signed-in local CLI or your own API endpoint. We never sit in the middle.

bash
# Ensembyte connects directly to your verified local sessions:
claude auth login    # Session saved in macOS Keychain
codex login          # Authenticated via your personal subscription
agy auth login       # Directly bound to your Antigravity agent

# Zero telemetry. Zero proxy servers. Zero markup.

Your checkpoints, threads, and configuration files are stored locally in ~/.ensembyte/. If you turn off your Wi-Fi, Ensembyte still opens, displays all past sessions, and runs local git operations flawlessly.

SC

Written by Soumya Chakraborty

Engineering Ensembyte — a local-first, hyper-responsive multi-agent coding workstation crafted in pure Swift and Rust.

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Previous Essay
26 Themes, One Glass Window
Next Essay
Building the Liquid Glass UI

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Architecture

Introducing Hydra: One Chat, Many Heads

How we turned a single coding session into an autonomous swarm of parallel agents working in git worktree isolation, then landing their changes as one conflict-free merge.

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Engineering

Why We Chose Swift (and Not Electron)

A benchmark deep dive: 40MB vs 300MB baseline memory, native Liquid Glass rendering, and why exactly one dependency (SwiftTerm) matters for developer tools.

6 min read
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Checkpoints, Worktrees, and the Git Stack

Every turn is a shadow git checkpoint with automatic rollback. Every thread is an isolated worktree. Here is the low-level engine behind our local concurrency.

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